2.6 Task Taxonomy
The Learning Design Studio (LDS) provides a well-structured ontology of 12 task types, grouped under four categories: 1) Directed Learning, 2) Exploratory Learning, 3) Productive Learning, and 4) Reflective Learning. These task types help make explicit the nature and intent of the learning experiences planned for students, ensuring a balanced and purposeful approach to learning design.
| Directed Learning |
|
Receiving & Interpreting Information
Students undertake prescribed activities to acquire information and develop an understanding of a topic.
STEAM Subject:
- Watching a video on photosynthesis
VisitingReading ana elderlytextbook carechapter homeabout to observe the daily challenges faced by the elderlyphotosynthesis
Language Subject:
- Reading a news report
- Watching a micro movie
|
|
|
Practice
Students work through prescribed tasks to apply learnt content/ skills.
STEAM Subject:
- Labelling the parts of a plant cell with flash cards
- Completing the questions about photosynthesis in the H5P interactive
video.video
Language Subject:
- Practicing pronunciation of new vocabularies in pairs
- Writing sentences using newly learned past tense verbs
|
|
|
Test / Assessment
Students take part in assessment activities.
STEAM Subject:
- Completing a lab report
- Taking a quiz on photosynthesis
Language Subject:
AnswerAnalysing an article and respond to questions about details,its main ideas, or vocabularies of a news reportcontent
- Having a spelling test on the week's vocabularies
|
|
| Exploratory Learning |
|
Information Exploration
Students engageseek inout and gather existing information explorationfrom throughvarious informationsources searchesto anddeepen datatheir collection.understanding of a topic.
STEAM Subject:
ConductingAsking an experimentAI tochatbot collectfor datainformation onabout the rate of photosynthesis
ConductingBenchmarking anexisting thermal bags online searchto oninform thea prosnew and cons of commonly used wheelchairs for the elderlydesign
Language Subject:
Conducting an online search to identify theResearching common vocabularies usedvocabulary in news reports online
- Using AI tools to analyze the tone and style of a news report
|
|
|
Explorations through Conversation
Students engage in exploration of issues with others through conversations.
STEAM Subject:
Language Subject:
Conducting interviews withInterviewing stakeholders about local community issues
- Discussing findings from the interview script
|
|
|
Tangible / Immersive Investigation
Students engageconduct inhands-on investigative explorationsinvestigations in physical or virtual settings.settings, generating new data through experiments, surveys, or direct observation.
STEAM Subject:
UsingConducting VRan headsetsexperiment to explorecollect adata rainforeston andthe observerate variousof plants and animalsphotosynthesis
- Playing with simple circuits
with batteries and light bulbs to observe howexplore electricity flowsflow
Language Subject:
Using VR to exploreExploring a virtual museum towith VR to learn vocabulariesabout history and related to historical events/artifactsvocabulary
- Visiting the supermarket to learn vocabulary related to daily life
|
|
| Productive Learning |
|
Construction: Conceptual / Visual Artefacts
Students work individually or together to construct a conceptual, visual artifact.
STEAM Subject:
Language Subject:
UsingCreating AIthe towriting createoutline aof storyboardthe fornews a micro moviereport
- Using AI to
createdevelop theevaluation criteria for evaluating a micronews moviereport
|
|
|
Construction: Tangible / Manipulable Artefacts
Students work individually or together to construct a tangible, manipulable artifact.
STEAM Subject:
ConstructingBuilding thea prototype of thea wheelchairthermal bag
CreatingBuilding a simpledigital wearablethermometer devicewith thata can measure heart ratemicro:bit.
Language Subject:
ConstructingWriting a glossarynews table to organize the vocabularies gathered from newspaper
Filming the moviereport based on thean storyboardoutline
- Creating a storybook using generative AI
|
|
|
Presentation, Performance and Illustration
Students present, illustrate or perform individually or in group.
STEAM Subject:
- Presenting scientific findings from experiments
- Displaying
thea thermal bag prototype of the wheelchair attachment in a competition
Language Subject:
- Presenting a news report
ShowingScreening thea post-edited video of the micro movie
|
|
| Reflective Learning |
|
Reflection
Students engage in reflecting on the learning process & experience and making the thoughts explicit.
STEAM Subject:
Using a quick survey to assess students’ understanding on scientific investigation
- Reflecting on the
perviousprevious scientific investigation process and identifying its shortcomings
- Writing a journal entry about challenges faced during the prototype development
Language Subject:
Using a quick survey to assess students’ understanding of writing a news report
- Reflecting on the pros and cons of using AI to create a storyboard for a micro movie
- Writing a reflection on the process of composing a news report
|
|
|
Revision
Students are given an opportunity to re-submit a piece of work, hence giving them a chance to reflect and improve.
STEAM Subject:
- Revising the thermal bag prototype
of the wheelchair attachment
- Revising the experimental plan for
thea scientific investigation
Language Subject:
|
|
|
Self- / Peer- assessment
Students engage in peer- and/ or self- assessment (using self-generated or teacher-provided rubric)
STEAM Subject:
- Using well-designed criteria to
evaluateself- peerand workpeer-assess on a prototypeprototypes of thethermal wheelchair attachmentbags
- Using well-designed criteria to self-
evaluate one'sand ownpeer-assess workexperimental onplans afor prototypescientific of the wheelchair attachmentinvestigations
Language Subject:
|
|