2.6 Task Taxonomy The Learning Design Studio (LDS) provides a  well-structured ontology of 12 task types , grouped under four categories: 1) Directed Learning, 2) Exploratory Learning, 3) Productive Learning, and 4) Reflective Learning . These task types help make explicit the nature and intent of the learning experiences planned for students, ensuring a balanced and purposeful approach to learning design. Directed Learning Receiving & Interpreting Information  Students undertake prescribed activities to acquire information and develop an understanding of a topic.   STEAM Subject: Watching a video on photosynthesis Reading a textbook chapter about photosynthesis  Language Subject: Reading a news report Watching a micro movie Practice Students work through prescribed tasks to apply learnt content/ skills.   STEAM Subject: Labelling the parts of a plant cell with flash cards Completing the questions about photosynthesis in the H5P interactive video Language Subject: Practicing pronunciation of new vocabularies in pairs Writing sentences using newly learned past tense verbs Test / Assessment Students take part in assessment activities.   STEAM Subject: Completing a lab report Taking a quiz on photosynthesis Language Subject: Analysing an article and respond to questions about its content Having a spelling test on the week's vocabularies Exploratory Learning Information Exploration Students seek out and gather existing information from various sources to deepen their understanding of a topic.   STEAM Subject: Asking an AI chatbot for information about the rate of photosynthesis Benchmarking existing thermal bags online to inform a new design Language Subject: Researching common vocabulary in news reports online Using AI tools to analyze the tone and style of a news report Explorations through Conversation Students engage in exploration of issues with others through conversations.   STEAM Subject: Interviewing clients to identify product needs Discussing variables for a fair photosynthesis experiment Language Subject: Interviewing stakeholders about community issues Discussing findings from the interview script Tangible / Immersive Investigation Students conduct hands-on investigations in physical or virtual settings, generating new data through experiments, surveys, or direct observation.   STEAM Subject: Conducting an experiment to collect data on the rate of photosynthesis Playing with simple circuits to explore electricity flow Language Subject: Exploring a virtual museum with VR to learn about history and related vocabulary Visiting the supermarket to learn vocabulary related to daily life Productive Learning Construction: Conceptual / Visual Artefacts Students work individually or together to construct a conceptual, visual artifact.   STEAM Subject: Creating a mind map on photosynthesis using information from the internet Designing an experiment plan Language Subject: Creating the writing outline of the news report Using AI to develop evaluation criteria for a news report Construction: Tangible / Manipulable Artefacts  Students work individually or together to construct a tangible, manipulable artifact.   STEAM Subject: Building a prototype of a thermal bag Building a digital thermometer with a micro:bit. Language Subject:  Writing a news report based on an outline Creating a storybook using generative AI Presentation, Performance and Illustration  Students present, illustrate or perform individually or in group.   STEAM Subject: Presenting scientific findings from experiments Displaying a thermal bag prototype in a competition Language Subject:  Presenting a news report Screening a post-edited micro movie Reflective Learning Reflection Students engage in reflecting on the learning process & experience and making the thoughts explicit.   STEAM Subject: Reflecting on the previous scientific investigation process and identifying its shortcomings Writing a journal entry about challenges faced during the prototype development Language Subject: Reflecting on the pros and cons of using AI to create a storyboard for a micro movie Writing a reflection on the process of composing a news report Revision Students are given an opportunity to re-submit a piece of work, hence giving them a chance to reflect and improve.   STEAM Subject: Revising the thermal bag prototype Revising the experimental plan for a scientific investigation Language Subject:  Revising the content of a news report Revising the script of a micro movie before final filming Self- / Peer- assessment Students engage in peer- and/ or self- assessment (using self-generated or teacher-provided rubric)   STEAM Subject: Using well-designed criteria to self- and peer-assess prototypes of thermal bags Using well-designed criteria to self- and peer-assess experimental plans for scientific investigations Language Subject:  Using well-designed criteria to self- and peer-assess news reports Using well-designed criteria to self- and peer-assess storyboards for micro movies